Flametongue dagger 5e. Magic items that enhance dagger damage 5e. Flametongue dagger 5e

 
 Magic items that enhance dagger damage 5eFlametongue dagger 5e Weapons are some of the most prolific magic items in D&D 5e

DMG p170. ★ Latest Banner - New Heroes (Attuned Nino & Ginnungagap) ☆ New Units - Ginnungagap, Isadora, Harken, Attuned Nino, Wil. Note that this is not the bonus from the ability being used but any bonus that might be available from a magic weapon for example. Flametongue Weapon Totem doesn't see much use due to WF being so prominent and the overall better option. The name of the gun came from the inscriptions on five of the six barrels showing the names of people Percy. For reference, Savage Attacker states: Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. If Crash Lightning hits only 1 target, increase it’s damage by (some)%. Flame Tongue: This is a +1 flaming burst longsword. You can leave the Flame Tongue on, but the light it creates will completely destroy any attempts to move stealthily. A halberd or a glaive. Much like the Green Flame Blade, you can use the Booming Blade to make an attack. Roll all of the attack’s damage dice twice and add them together. It doesn't matter what kind of enchantment was there, it was enchanted, it is a magic weapon. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. After the Year of Shadows, 1358 DR, these were treated as plain +1 swords. Flame Tongue Advertisement Create a free account ↓ Attributes Flame Tongue Requires attunement You can use a bonus action to speak this magic sword's command word,. Flame Tongue Greatsword. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. A Flame Tongue sword is a magic item that requires attunement. Each scimitar is a masterpiece, and as a result the. If you roll a 1 for damage, the special effect kicks in (which might just be a damage die, which can then also explode). On a successful save, the target isn't affected, and you can't use this spell against it again for 24 hours. Flametongue Weapon-Technically part of our arsenal, but only actually used if you are also using the Improved Flametongue Weapon talent. For example, if you score a critical hit with a dagger, roll 2d4 for. . Swing a bludgeoning weapon, add “+3”, and it’s obviously more bludgeoning. This weapon requires two hands to use. fandom. Its head is graven with the. 1045 High Carbon Steel (5) 1060 Carbon Steel (4) 440 Stainless steel (1) 2Cr13 stainless steel (1)5th BC Field Regiment, RCA / 5e Régiment de campagne CB, ARC, Victoria, British Columbia. Rogue may be tempted to Hide/Disengage/Dash. Its handle is wrapped in a very tight, dark brown-black. Could be themed as sword-on-fire, but also includes frozen sword, bright sword, rotting sword, and others. At level 9, you receive 1 additional weapon damage dice for determining the damage for a critical hit with a melee attack. This makes them perfect for rogues, who will naturally have high Dexterity, while also giving them access to ranged sneak attacks to give the whip a nice damage bonus. Flame Tongue Longsword. Hi all, new player and long-time lurker with a question about the Savage Attacker feat. Proficiencies: Smithing Tools, Arcana Skill. Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it. This is only the most damaging based on the Rakshasa being vulnerable to magical piercing from good creatures and not having. When you draw this weapon, you can. A heavy weapon is required for certain feats, such as the Great Weapon Master feat. From Dungeon Master's Guide, page 170. Type: Martial Melee Weapon Cost: 25 gp Weight: 2 lbs. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. We would like to show you a description here but the site won’t allow us. This thread is about me wanting to make a weapon enchantment that does lightning damage, similar to Flame Tongue and Frost Brand. Flametongue adds 2d6 fire damage to the weapon, but Frost Brand which is supposed to be better only adds 1d6 in exchange for granting resistence to fire damage. EulerIdentity. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a target at a distance. While the weapon encircles the hand, it loses its edge and appears as a single wide band of metal. ☆ Free Units - Fargus. If your DM allows it, the DMG (p. What happens often at my D&D 5e tables (both as a DM and a player) is that somebody finds a better weapon and just drops the previous one. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Flametongue Weapon: Bonus damage from spell power now based on weapon speed. Damage. He is played by Liam O'Brien. Multiattack. Fire is among the most normal damage and resistance type, so a flametongue weapon will not be that effective all the time compared to your radiant axe. The flames licked the edges of the weapon as though only blood would slake its thirst. Giant Slayer. Hexblade warlock 1. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v10 / v9] into your Foundry server's module installer. How much does it cost to silver a weapon 5e? PHB 148 on silvered weapons: You can silver a single weapon or ten pieces of ammunition for 100gp. Any character with abundant accuracy and Flametongue. The weapon would do 2d6 physical and 2d6 fire damage on every hit while it is active. Their influence is easily enforced, as most people know of the dangerous myths surrounding them, and they. Like heavy medium weapons like a great axe. There is no dispute between the +1 to hit, so I am confident in this bonus being. They combine the traits, ideals, bonds, and flaws from all of the backgrounds together for easy reference. Legend. 135) recommends about 500 gp for a uncommon item (example: +1 weapon) and 5,000 gp for a rare item (example: +2 weapon). Tweets by @RichBurlew. The List was Percival de Rolo's original pepperbox pistol, and the first gun he ever created under the influence of Orthax. For the reason that it is a constant added damage application with no charges. The balor makes two attacks: one with its longsword and one with its whip. Using the flametongue, applying GWM (without a source of advantage) actually loses damage because of the decrease in accuracy and the relative significance of getting that flametongue damage. Attunement limits players from stacking ridiculously powerful items that would otherwise overpower them if they could use them all at once. Great Weapon Fighting works only with the damage dice of the qualifying weapon. Sneak attack lets you add extra damage to your weapon attack, and the flametongue lets you add extra fire damage to your attack. May 3, 2017. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 7 (1d8 + 3) slashing damage and 7 (2d6) fire damage. Infernal Machine Rebuild launches players across distant places — and times to uncover additional components in order to reassemble. You can change the stats depending on the sniper. A common complaint about recent D&D is the gulf of power and utility that opens up between the warrior and the mage. At Higher Levels. Whips are the only ranged melee weapon in 5e that only requires one hand, and the only ranged melee finesse weapon. I don't think those two responses are at odds. 17+ AC is better for +2 Greatsword. Ethan @TasAthorell · Apr 23, 2018. If the creature is not resistant to fire, Flametongue always deals on average more damage unless the AC is more than 25. You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). . That extra damage doesn't change the underlying damage type of the weapon. A champion with Shield Master feat can fairly regularly have advantage on his attacks a 19. Proficiency with a maul allows you to add your proficiency bonus to the attack roll for any attack you make with it. Weapon Finesse, Light, Range, Thrown(20/60) Very Rare (this item requires attunement) While you are holding using this dagger, you gain a +1 bonus to this weapons Attack & Damage Rolls. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Born in Byroden, he and his twin sister Vex'ahlia were raised there by their mother Elaina until they were taken to live in the elven city of Syngorn at the direction of their father, Syldor Vessar. Yes you can. The two-weapon build makes one extra 1d8 attack, while the scimitar build makes another 2d4 attack. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. Weapon (scimitar), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. The weapon’s bonus to attack and damage rolls increases to +2. Both damage rolls increase by 1d8 at the 11th level (2d8 and 3d8) and again at the 17th level (3d8 and 4d8). Name. These flames shed bright light in a 40-foot radius. Hit:. Vorpal Sword. Flame Tongue. Dragonwing Scimitars. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Yes, you can change your +1 Greatsword into a +1 Maul. Flametongue is the fourth weapon available to Vaan, and provides +40 Attack, +20 Magick Attack, and +60 Speed. You can transform one Magic Weapon into your pact weapon by performing a Special ritual while you hold the weapon. Any extra damage (such as by BB or GFB) will make GWM a worse option, and it would require a fair chunk of bonus damage per swing to make the +2 to-hit matter more than the +5 damage (over the +2 weapon) of the Flametongue. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs,. Longsword + duelling statistically does the same damage as a +1 polearm. Each time you attack with the weapon, you expend one piece of ammunition. The wielder gains a +1 bonus to attack and damage rolls made with this weapon. The Bloodaxe grants the wielder a +2 bonus to attack and damage rolls. Overall the weapon that can do the most damage would be the Flametongue Rapier (as the war pick and Morningstar are not eligible by RAW for this magic weapon). This would add a benefit for Elemental and Resto Shaman to be in caster groups. Itemization needs some tweaks so Shaman don't. This creates a dagger capable of trapping blades securely and easily. $egingroup$ The 5e DMG states that spells cast by magic items are considered cast at their lowest. Zeus’s Lightning Bolt functions as a Vorpal Sword, Belt of Storm Giant Strength and a Flametongue (except that it deals lightning damage instead of fire) Godly Nature. A Dagger of Venom is a keen magical weapon that can excrete a potent poison. In 5e, characters can only have three magic items attuned at a time (DMG pg 138). Smelt the Mithral, pour into a shield cast, and place the parchment atop the liquified Mithral. Flametongue. To better explain: You hit with the flametongue: it does 1d6. If you really feel the Flametongue is insufficient, you could either increase the damage dice to a d8 or even a d10, you could give it an. A flame tongue was a rare type of magical sword with a burning blade. Hello, on the effect page you reference, under items is an effect for flametongue. It is the 5etools platform of choice for VTT integrations. Even in cases where enemies have resistance to non-magical weapon damage you can often overcome those resistances with spells like Magic Weapon. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. For instance, one might have a Longsword, +1 and then finds a Flame Tongue Longsword. You can transform one magic weapon into your pact weapon by performing a special ritual while you hold the weapon. That means that a magical weapon hitting them does full damage and is not resisted. 4 flametongue hits. Any magic weapon overcomes resistance, even if it does not explicitly have a +1 or higher bonus. 6 damage on average, a 17% increase. Attacks with a flame dagger are melee touch attacks, and the blade deals ad4 points of fire damage +1 point per caster. You have disadvantage when you use a lance to attack a target within 5 feet of you. This is in contrast to 4e, which specifically says that the "W" of a weapon is equal to its total damage, so that "2W" would mean twice the number of dice. The Keen Dagger is a magical dagger once owned by Vax'ildan, an adventurer of Vox Machina. Flame Tongue. Flame Tongue requires a Bonus Action to active while the Frost Brand is always-on. Liam O'Brien's attack catchphrase for Vax'ildanDagger, dagger, dagger. Its still always better than just a +1 weapon. Mithral Armor. Flame Tongue. As an action, you can focus on the sword to unleash a concentrated electrical beam of lightning in a line 60 feet long and 5 feet wide. Instructions: Immerse the parchment in mercury for 2 weeks. When optimizing character builds, it is common to use the average expected damage to estimate damage output. When you hit an undead with it, that target takes an extra 1d8 radiant damage. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Weapon (greatsword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. History [edit | edit source] Vax'ildan purchased the dagger from Sherri at Gilmore's Glorious Goods. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. ASIs: Elven Accuracy (Cha +1), Great Weapon Master (in this order). The character would simply drop the Longsword, +1 to use the Flame Tongue Longsword. Results 1 to 18 of 18. Name. Yes. FLAME BLADE. Critical Hits in DnD 5e. Each of your weapon attacks causes up to (2% of Attack Power) additional Fire damage. I had to input all of these by hand to. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Ancient Silver Dragon - The friendliest and most social of the metallic dragons, silver dragons. Properties. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. For example, you could reduce the bonus to your attack and damage rolls. Magic items are not purchasable without your DM's permission. From my understanding, double flametongue (with different ranks) is used at max level when having a spell power weapon and accessories. The Bloodaxe grants the wielder a +2 bonus to attack and damage rolls. Proficiency with a glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it. Ragnarok Blades Weapons (any one handed weapons), Rare (attunement required) These weapons are created by the heretical union of a fire giant and a frost giant who lost a wager with a brave utgarde tribesman to challenge them both to a contest of skill. . 2d6 > 1d10, and poison is a terrible damage type, BUT the Fang doesnt require a bonus action to activate. Who would make one and for what purpose? If you're using the dagger because it's a fast and sneaky weapon that draws little attention, you probably don't want it to be bright and flaming. Basic Rules, pg. dagger, shortsword, scimitar, rapier, or longsword Ritual Dagger : Uncommon dagger: Roaring Kanabo : rare greatclub: Robot Companion : Rope Blade : Rare Any sword. That would give you a good filler spell to replace the lava lash. This material is published under the OGL 1. You can use this ability 3 times a day. Crawford supports this idea with the tweet: Savage Attacks: add 1 of a weapon's dice to a crit. 8. Even in cases where enemies have resistance to non-magical weapon damage you can often overcome those resistances with spells like Magic Weapon. cynicalredgiant. Weapon: an heavy weapon. Weapon (any sword), very rare (requires attunement) You can use a bonus action to toss this magic sword into the air and speak the command word. Horse-Cutter Cost: 200gp Damage: 2d6 slashing Weight: 8lb. While the sword is electrified, it deals an extra 2d6 (3d6) lightning damage to any target it hits (and the creature makes a DC x constitution saving through if false it. What is Polearm master in 5e DnD? The Polearm Master is a feat that helps you keep enemies away from you with long-reach weapons. Enter the type of damage. The weapon ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. Multiattack. Glaive. 3. Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it. 173. 5e combats this by constraining attack bonus scaling and providing more abilities that boost damage output. If you have performed the ritual to make the magic weapon your pact weapon, you are not creating it. After asking this question about the Sword of Sharpness, I was presented with this answer which distinguishes between the two main features of the Sword of Sharpness:. Martial Ranged. You can use your action to make a melee spell attack with the fiery blade. If you are proficient with shortswords or longswords, you are proficient with the sun blade. Found on Magic Item Table G. Tho if you go Hexblade patron you can choose a one handed melee weapon (like flametongue) to use with charisma to hit and then have a separate blade pact weapon. Flame Tongue. A +X weapon will do more damage with GWM than a flametongue will do with GWM. The 2d6 from Flametongue are weapon damage dice, and increases the gap between "reroll weapon damage 1x per turn" and "+1 damage per attack". The damage difference is not much, meaning that your character’s flavor will make the ultimate decision in this debate for most casual players who think simply about these things. The flames last until you use a bonus. Its head is graven with the Dwarvish runes for “orc,” but the runes are depicted with a. There is a huge difference between 2 punches/kicks + 2 Flametongue dagger/shortsword hits vs. Also Attunement, duh. Flame tongue Dagger: This magic item deals an extra 2d6 fire damage on a hit. " A Flame Tongue does "an extra 2d6 fire damage. Dagger of Venom. ago. Once hit you loose the effects till activated again. Weapons are some of the most prolific magic items in D&D 5e. You get to roll critical damage. Frost Brand. These flames shed bright light in a 40-foot. Some examples include: Dagger of Venom: This magic item deals an extra 2d10 poison damage on a hit. After acquiring the vestige Deathwalker's Ward, he stopped wielding. Multiattack: The salamander makes two attacks: one with its spear and one with its tail. When placed over the knuckles the blade curves, wrapping around the hand. So the coated Flame Tongue would deal; Base (1d8; if Longsword) + Attribute + Oil (+3) + Flame (2d6) in damage. com Flame Tongue. The two categories are simple and martial. Liam O'Brien's attack catchphrase for Vax'ildanDagger, dagger, dagger. Basic Rules, pg. I think another biiiig reason is simply that hitting things a ton of times with a weapon is flat out the fighter's shtick in 5e. Flametongue glaives, oathslings, vorpal sledgehammers, holy avenger greatclubs. So about the hellfire weapon. There are several magic items in 5e that can enhance the damage dealt by daggers. This item appears to be a longsword hilt. Damage. Rod, legendary (requires attunement) This rod has a flanged head, and it functions as a magic mace that grants a +3 bonus to attack and damage rolls made with it. When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow. You'd probably want to stick with a weapon that does bludgeoning damage to make things easier. The Fenthras Bow, also known as the Wrath of the Fey Warden or simply just Fenthras, is a longbow and one of the Vestiges of the Divergence. Contribute. The. Light Crossbow. More. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. A monk's unarmed strike is considered a weapon, and. When the wielder rolls a natural 20, the dagger deals an additional ten points of necrotic damage to the target. Also talk with your DM about other fun. #1. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. So less than 3500gp. ;Market Price: 18,315 gp Back to Main Page → 3e Open Game Content → System. You gain a +1 bonus to attack and damage rolls made with this magic weapon. #DnD. ago. The difference is less than 1 between AC 10 to AC 23 (I didn't go above AC23 but at AC 23 the +2 still only does 0. I am new to 5e but the rules on weapons are pretty restrictive and poorly thought out now. 2. This can be achieved via a combination of the barbarian feature Brutal Critical, the half-orc racial Savage Attacks, and/or the piercer featA driftglobe is a magic item that can be commanded to shed light of varying strengths and float while following the person who commanded it. Description. Adamantine Armor. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. A Flametongue long sword specifically changes the weapon’s damage dice. , one target. Vax'ildan, nicknamed Vax, is a half-elf rogue / paladin / druid and a member of Vox Machina. As far as I know, in 5e there is no official pricing of magic things, so it would be really up to your DM. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Helm of Comprehending Languages. A +3 weapon is the boring baseline for tier 3-4. Hahaha! 1. Estimated Value (Sane Cost Guide): 5,000 gp. A + 2 weapon adds +2 damage per attack. WF (74dps overall. It uses a generic sword sprite during battle. And it's the. This is a sizable, unpredictable damage boost which you should aim to have active whenever you are in a group. The only reason I can think of is. Because you met the sneak attack requirements, you deal an extra Xd6 The flametongue deals an extra 2d6 fire damage. "Original", UA version of Improved Pact Weapon states: Any weapon you create using your Pact of the Blade feature is a +1 weapon. The flames last until you use a bonus. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Cost. 25 gp. , one target. The change was originally implemented to benefit enhance so that FT dmg will scale correctly with weapon speed. It nullifies its enemies' defense to inflict immense damage, and it can attack over an impressive range of 1-3 tiles. Thus feature 1 only. A ton of just really evocative elemental names. Weapon (any sword), rare (requires attunement) This split metal sword arcs with electricity between its two halves. Lost Mine of Phandelver. You gain +1 on attack and damage rolls made with this magical weapon. Change Flametongue Totem to add bonus spell power instead of current fire damage. Use the statistics of the flametongue weapon on page 170 of the DMG. Out of the Abyss. It simply needs to be permanently enchanted in some way (note: some spells with shorter durations make a weapon magical too, but only if it says so in the description). These flames shed bright light in a 40-foot radius and dim light for. Properties. What was lost in exchange, was a solid 15% chance on every attack of ruining someone's day. , Ammunition (range 80/240), reload (5 shots), two handed. You can use a. If using slower 1h. Any weapon attack that hits does an additional 2d6 lightning damage to the target. Also Attunement, duh. You get to roll critical damage. Once hit you loose the effects till activated again. Weapon (glaive), rare (requires attunement by a cleric or paladin) This magic glaive acts as a +1 weapon, granting a +1 bonus to attack rolls and damage rolls you make with it. Flametongue Weapon enchants your weapon, causing each hit to deal. Imbue your [Windfury Weapon: off-hand]weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max ( (0. Stardurst Power. Greatsword of Sharpness. Shortbow. 701 likes · 77 talking about this · 8 were here. Frost Brand Longsword. Feats Craft Magic Arms and Armor; Spells scorching ray and fireball, flame blade, or flame strike; Cost 10,515 gp. . Equipping magic items that can enhance your dagger damage, such as the Dagger of Venom or Flametongue Dagger. More details on the Flame Tongue Longsword can be found at Flame Tongue Longsword Details Detect Magic Aura. While the sword is ablaze, it deals an. These flames shed bright light in. Flametongue add on average +7 dm (2d6) per attack. Weapon (any sword), very rare (requires attunement) When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. Defender. repairing the sword or questing for it feeds the flames and does an additional +1d4 damage on every hit and you can fireburst for 2d6 3x per day. Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. The Belt of Dwarvenkind is an item owned by Grog Strongjaw. Flametongue: You can use a Bonus Action to speak this magic sword. [Spoilers C1] Flametongue dagger . Greatsword and Maul are the best choices at level 1 and they will be for a long time. The target regains 4d8 + 15 hit points. again. Each has a weight of 40%. When you. Item Tags: Damage Combat. You evoke a fiery blade in your free hand. Mythic Odysseys of Theros. Weapon (any sword), common. Weight. 3d8 radiant. A Flametongue sword would be better in the Fighter's hands. As a direct result of the hit, sneak attack damage is dealt. Begin your training with our complete D&D Fighter 5e class guide, including Fighting Styles, subclasses, races, builds, and more. When the wielder rolls a natural 20, the dagger deals an additional ten points of necrotic damage to the target. " I think you could fairly read that to be a "bonus" to the. Flame Tongue Dagger. Superior Pact Weapon (UA only) states:If you choose flametongue as your pact weapon, when you summon it, lose the ability to change its form. 143. Browse and reference your favorite RPG rule sets for systems including D&D, Pathfinder, Call of Cthulhu, and Cyberpunk RED. Boots of Levitation. To some degree, that’s true. Green is a good option. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the weapon without making it less effective. Primal Strike-You will never use this. Weapon (any sword), rare (requires attunement) Weight: varies. Flametongue is the second Eikonic weapon you can craft,. A fighter with flametongue could action surge and miss 3 attacks, while another fighter with a +1 weapon could action surge and miss 2 attacks which. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it. Additional Justification. The 2d6 from Flametongue are weapon damage dice, and increases the gap between "reroll weapon damage 1x per turn" and "+1 damage per attack". you need 2 one hander with a minimum speed of 2. Hold Breath. Yes you would. Choose what you like more. Business, Economics, and Finance. raising STR to 18) would likely lead to lower damage on average due to the 'wasted' base damage of each hit that could be lost. This and rockbiter have almost 2 different uses so its not good to compair them. drow-made dagger with silver web filigree [minor property: magically plays a fragment of a guitar solo when struck or used to strike a foe] (Weapon (dagger), common) potion of supreme healing (Potion, very rare) potion of resistance (acid) (Potion, uncommon) Quaal's feather token, tree (Wondrous Item, rare) Level 18 - VanrakdoomThe base damage dice for the weapon. Improved pact weapon says "In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. Adamantine does not seem to be inherently a magical metal, just uncommon. This magically enchanted weapon contains the fury of the storm. Whenever a creature is struck with a critical hit from Whisper. The names on. Dragon scale mail is made of the scales of one kind of dragon. The bonus is determined by the weapon’s rarity. ) actually was the worst, which is surprising because everyone usually uses it. Official weapons either have a +X to hit and damage, or no bonus, like a Flametongue weapon. TheGentlemanDM • 5 yr. Moderate evocation; CL 12th; Craft Magical Arms and Armor, scorching ray, and flame blade, flame strike, or fireball; Price. The elven name "Fenthras" has its roots in two ancient Elvish words meaning "protector" and "growth". Notes: Communication, Headwear. Flametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage output, but the Flametongue is way more fun. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. Orange Situationally good, but a below-average option otherwise. Two Weapon Fighting is very overrated on rogues for two really big reasons. Each creature in the line excluding you must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. A flame tongue sword is a magical weapon. Shagmar_Gera • 7 yr.